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Game Theory Basics

Game Theory Basics

Bernhard von Stengel
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Game theory is the science of interaction. This textbook, derived from courses taught by the author and developed over several years, is a comprehensive, straightforward introduction to the mathematics of non-cooperative games. It teaches what every game theorist should know: the important ideas and results on strategies, game trees, utility theory, imperfect information, and Nash equilibrium. The proofs of these results, in particular existence of an equilibrium via fixed points, and an elegant direct proof of the minimax theorem for zero-sum games, are presented in a self-contained, accessible way. This is complemented by chapters on combinatorial games like Go; and, it has introductions to algorithmic game theory, traffic games, and the geometry of two-player games. This detailed and lively text requires minimal mathematical background and includes many examples, exercises, and pictures. It is suitable for self-study or introductory courses in mathematics, computer science, or economics departments.
Jahr:
2021
Verlag:
Cambridge University Press
Sprache:
english
Seiten:
376
ISBN 10:
1108910114
ISBN 13:
9782021024593
ISBN:
2021024599
Datei:
PDF, 3.66 MB
IPFS:
CID , CID Blake2b
english, 2021
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